- PlatformsPC, Mac, iOS, OUYA
- Release dateAlready released
Retro Arkanoid RPG Style with a lot of extras
Let’s imagine you’re just as old (wait of course I meant young) as Thomas and I. Then you’ve probably heard of Arkanoid (if you haven’t: Wikipedia). It’s that game where you shoot a ball of a pedal trying to hit as many bricks as possible. Everybody has played that right?
Wizorb’s creators seem to have played it as well … A LOT! What other explanation could there be for Wizorb?
Wizorb is a casual game in which you control a pedal that moves left and right and shoots projectiles/fireballs but your major task is to steer an orb into a direction to destroy as many tiles as possible. Your main character is a Wizard who turns into that orb hence the name…Wiz-Orb
The game is basically a combination between Space Invaders and Arkanoid plus RPG elements and monsters. I’m not sure if the name “Tile Breaker Game” is even appropriate.
You will not only be shooting at blocks but also at monsters (end bosses) and you will have special abilities that are totally different from what you’re used to in Arkonoid or SI.
Apart from that there’s also a story that you can follow. Your task is to save the kingdom of Gorudo by beating different stages and eventually confronting the final boss in a fight (no bare knuckles, only orbs and fireballs allowed) to free the kingdom Gorudo once and for all.
Quite frankly, I’m not sure what to think of Wizorb. I really like the Japanese RPG style but the game concept gets boring pretty quickly for me. Breaking tiles is only fun for a short while and the RPG elements would be more fun without the tile breaking in between.
Wizorb has received the “App Store Best 2012” award so there must be others who like Wizorb. I didn’t.
The move to combine a tile breaker with an RPG is the only intriguing part for me.
Give it a try if you liked Arkanoid, but I won’t be spending too much time with it.
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