- StudioGolden Tricycle
- DeveloperMöckel, Felix | Titze, Matthias
- GenresAdventure | Puzzle
- PlatformsOUYA and more to come
- Release dateSeptember 2013
How mad robots drove me insane
Clark is the robot you were looking for. He’s cute, smart and funny. Yet, all he wants to do is repair damaged robots and get his ship back on course. Ok, calm down … I’ll start at the beginning.
Clark is the name of this game and its protagonist. Clark, the protagonist is a small repair robot who awoke from stasis just to find his formerly neatly organized ship to be in chaos. Robots not doing their job is only the least of his problems. There are robots DANCING to disco music and some are also commiting sins like there is no tomorrow! They drink Diesel instead of using it as fuel. Of course they’ve got nothing better to do than being total drunk asses.
What has happened here? That is your job to find out as the sympathetic repair unit Clark.
Clark, the game, immediately sky-rocketed to the top of our charts for singleplayer games. The artwork is spectacular, the puzzles have a very steep skill requirement and the sound is mucho fantastico!
I’m honest here and say that I totally suck at puzzle games and rarely play them. Clark brought me to tears in the first level because I sucked so much. Still, Clark had something that kept me from putting (or rather throwing) the controller away and challenged me to beat only this one level.
Eventually I managed to beat it and still feel like the king of the world. So you see when someone as untalented as me, when it comes to puzzle games, can find enjoyment why are you still reading this review instead of jumping to your OUYA and playing this game? GO!
If you’re stuck at one point, don’t despair. We also have a walkthrough series waiting for you ;)
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