Canabalt HD

5.7
1 Star2 Stars3 Stars4 Stars5 Stars6 Stars7 Stars8 Stars9 Stars10 Stars 7.50 out of 10, 2 vote(s)
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Canabalt
  • Link
    Canabalt HD
  • Platforms
    iOS, Android
  • Player
    Singleplayer
  • Release date
    2009

Review

Most of us have probably heard or seen something of Canabalt. Some of us have played it and have failed miserably (like I did) or succeeded majorly. I had long forgotten about my previous failings and had hoped that dark chapter would remain closed forever.

The thing is, Canabalt is actually a pretty simple concept. You’re a guy that runs from something, jumping through windows, over office furniture or large spaces between two office buildings. All you have to do is press a button or tap the screen and your guy jumps.

As it happens, Canabalt HD is a launch title for the OUYA and to be honest, it looks like a lot of fun and much better suited for a console or PC than for a Smartphone. My Droid is just utterly crap when it comes to recognizing fast touch sequences (let’s just pretend that’s the real reason for me sucking) so I expect a major improvement for me here.

Canabalt HD has also improved graphics, if you want to call it that. So basically this isn’t a 1:1 conversion from Smartphone to console but a big improvement.

Rating

Tom
Graphics
5.0
Sound
8.0
Fun
7.0
Concept
4.0
Long-term fun
5.0
Overall
5.6
Tim
Graphics
5.0
Sound
8.0
Fun
7.0
Concept
6.0
Long-term fun
4.0
Overall
5.7

Conclusion

All in all Canabalt will be one of better know launch titles and will make for a good game when you just want to relax. I think it was a great choice to port this 4 year old game to a new market. I’m not quite so sure about the price of $2,99 since it has only limited gameplay and not much of a long-term motivation but racking up the biggest score.

Still good launch title and it should see some new players that didn’t know about Canabalt before.

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About Tim von Janssen

Tim has started playing PC Games at the tender age of 8 (ca.1990-1991) on monochrome screens and hasn’t stopped ever since. Due to that love for video games that has developed very early Tim also knows why older games very successful despite mediocre graphics. One simple reason: gameplay. Tim feels that with the development of the OUYA and the stronger focus on indie game studios is the right step towards better gaming experiences that rely more heavily on unique game concepts and better gameplay in general. Tim at Google+

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